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Sole Searching
Tanya Dean
,
Nicholas Gant
University of Brighton
Research output
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Non-textual output
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Keyphrases
Shoes
100%
Recycled Materials
27%
Material Culture
27%
Design Practice
27%
Material Practices
27%
Public Engagement
27%
Sustainable Materials
27%
Popular
18%
21st Century
18%
Waste Materials
18%
Public Dissemination
18%
Design Industry
18%
Everyday Objects
18%
Consumer Behaviour
18%
User Engagement
18%
Physical Materials
18%
Craft Practice
18%
By-product Materials
18%
Material Substance
18%
Material Ethics
18%
Craft Design
18%
Materials Manufacturing
18%
Industrial Engagement
18%
Craft Materials
18%
Retail
9%
Resource Use
9%
Network Routing
9%
Consumer Demand
9%
Culture of Science
9%
Community of Practitioners
9%
Material Type
9%
Embodied Experience
9%
Human Subjects
9%
Materialist
9%
Nurture
9%
Physical Science
9%
Industrial Design
9%
Victoria and Albert Museum
9%
Lexicon
9%
Online Media
9%
Manufacturing Strategy
9%
Manufacturing Industry
9%
Industrial Application
9%
Consumer Culture
9%
Product Interaction
9%
Fashion Industry
9%
Radio
9%
User-centered Design
9%
Material Design
9%
Design Application
9%
Material Recycling
9%
Real Space
9%
Industrial Waste
9%
Consumer Value
9%
Ethical Implications
9%
Material Objects
9%
Breast Milk
9%
Ethical Awareness
9%
Embodied History
9%
Product Material
9%
Engagement Process
9%
Transferable Methods
9%
Consumer Understanding
9%
Industrial Recycling
9%
Hybrid Materials
9%
Resource Consumption
9%
Narrative Production
9%
Recycling Industry
9%
Shoe Design
9%
Lucite
9%
Meaningful Engagement
9%
3D Scanning
9%
Animal Hair
9%
Strategy Method
9%
Material Interaction
9%
Waste Carbon
9%
Consumption Chain
9%
Human Tissue
9%
Sustainable Products
9%
Fashion Week
9%
Material Design Strategies
9%
Industrial Materials
9%
Academic Dissemination
9%
Education Application
9%
Recyclers
9%
Transferable Model
9%
Can Material
9%
Recycled Products
9%
Consumption Cycle
9%
Communications Applications
9%
Embodied Meaning
9%
Public Design
9%
Making Meaning
9%
Rudimentary Functions
9%
3D Photos
9%
Product Manufacturer
9%
Craftspeople
9%
Synthetic Skin
9%
High Consumers
9%
Woven Fabric
9%
Authentic Engagement
9%
Arts and Humanities
Engagement
100%
Dissemination
85%
Narrative
71%
Materiality
42%
Material Culture
42%
Popular
28%
Online
28%
Manufacture
28%
21C
28%
craft design
28%
Awareness
14%
Case Study
14%
End users
14%
Industrial Design
14%
Designer
14%
Conference Papers
14%
Albert Museum
14%
TV
14%
Potency
14%
Spiritual
14%
Public Engagement
14%
Mediator
14%
Material Object
14%
Retail
14%
materialist
14%
Woven Fabrics
14%
Discernment
14%
Meaning making
14%
Communication education
14%
User Centered Design
14%
Fashion Design
14%
Human subjects
14%
Craftspeople
14%
Fashion Week
14%
Portal
14%
Consumer Culture
14%
Physical Science
14%
Engineering
Sustainable Material
100%
Consumer Behavior
66%
Everyday Object
66%
Product Design
33%
End-Users
33%
Industrial Applications
33%
User Centered Design
33%
Broad Range
33%
TV
33%
Formed Material
33%
Resource Consumption
33%
Manufacturing Strategy
33%
Manufacturing Material
33%
Process Object
33%
Real Space
33%
Conference Paper
33%
Made World
33%
Consumables
33%
Material Interaction
33%
Material and Manufacture
33%
Recycled Material
33%
Material Science
Film
100%
Materials Design
100%
Materials Class
100%
Materials Design for Fashion
100%
Industrial Design
100%
Hybrid Material
100%