Keyphrases
Computer Programming
100%
Gamified
100%
Programming Class
100%
Gamification Techniques
100%
Gamification
66%
Problem-based Learning
33%
Learning Model
33%
Learning Task
33%
Academic Community
33%
Learning Approaches
33%
Video Games
33%
Course Materials
33%
Final Grades
33%
Entry-level
33%
Practice Learning
33%
Programming Course
33%
Traditional Learning
33%
Gaming Environment
33%
Student Engagement
33%
Interactive Learning Experiences
33%
Engagement Levels
33%
Gamers
33%
Player Experience
33%
Live-coding
33%
Teaching Materials
33%
Learning Impact
33%
Motivation Level
33%
Gaming Elements
33%
Apparent Losses
33%
Billionaires
33%
Python Programming
33%
Deep Learner
33%
Kahoot
33%
Classroom Response System
33%
Material Grade
33%
Multidimensional Problems
33%
Interlocking Method
33%
One-dimensional Approach
33%
Game Situations
33%
Information Retention
33%
Single-molecule Sequencing
33%
Interactive Platform
33%
Learner Engagement
33%
Material Evaluation
33%
Instructor Feedback
33%
Game Show
33%
Reward System
33%
Game Scenarios
33%
Psychology
Gamification
100%
Gaming
66%
Learning Model
33%
Academic Community
33%
Problem-Based Learning
33%
Learner Engagement
33%
Computer Science
Computer Programming
100%
Social Sciences
Computer Programming
100%