Research Output per year
Research interests include:
- Information visualization
- Diagram drawing techniques
- Automated layout tools
Almas is currently doing a PhD in Computer Science at the University of Brighton.
Almas completed his BSc Computer Science (Games) with 1st class Honours in 2015 and since then he has been teaching on Game Development and Software Engineering modules at the University of Brighton.
Approach to teaching
My approach to teaching involves striking a balance between theory and its practical use. I typically open with a leading question on a given topic to allow students to understand the process one takes to get to a software solution. This is followed by explaining the prerequsite theory and finished with remarks on implementation details.
I understand and appreciate that each student has their own approach to learning. Hence, for most topics featured in the lectures, I provide, in addition to standard lecture notes, written tutorials and online video materials. This allows students to cover the material at their own pace. Moreover, I frequently organise game jams and hackathons to enable students to practise their new skills and teamwork in a less formal environment.
YouTube channel: https://www.youtube.com/almasb0/videos
Open-source projects: https://github.com/AlmasB/
Bachelor, University of Brighton
2012 → 2015
Research output: Chapter in Book/Report/Conference proceeding › Conference contribution with ISSN or ISBN