Research output per year
Research output per year
Dr
Research activity per year
Research interests include visualizing complex data, automated data visualization, theoretical techniques for visualizing data, visualizing social networks, robotics AI.
Recently, I've been working on hand tracking, speech and gesture recognition to control software and hardware. My current project is focused on building a brain for a network of robots.
I'm currently leading the development of the Robotics AI lab in Computing and would be interested in any projects that contribute to Robotics and/or AI. Research in Human-Robot interaction is of particular interest. See our AI Robotics (AIR) Force team: https://almasb.github.io/RAI/
Almas completed his BSc Computer Science (Games) with 1st class Honours and the Postgraduate Certificate in Teaching and Learning in HE at the University of Brighton. Since then he has been teaching on Game Development and Software Engineering courses.
Almas completed his PhD in Computer Science at the University of Brighton and continues his research in Software Engineering and Computer Science. Almas is currently a Subject Co-Lead of the Computing and Mathematics subject area.
My approach to teaching involves striking a balance between theory and its practical use. I typically open with a leading question on a given topic to allow students to understand the process one takes to get to a software solution. This is followed by explaining the prerequsite theory and finished with remarks on implementation details.
I understand and appreciate that each student has their own approach to learning. Hence, for most topics featured in the lectures, I provide, in addition to standard lecture notes, written tutorials and online video materials. This allows students to cover the material at their own pace. Moreover, I frequently organise game jams and hackathons to enable students to practise their new skills and teamwork in a less formal environment.
YouTube channel: https://www.youtube.com/almasb0/videos
Open-source projects: https://github.com/AlmasB/
I am particularly interested in implementation-driven projects that convert theory into practice that draw knowledge from the following areas: Computer Science (AI, Data Visualisation), Software Engineering, and Game Development. Recently, I've been working on hand tracking, gesture and speech recognition to control software and hardware. My current project is building a brain for robots. I'm leading the development of the Robotics AI lab in Computing and would be interested in any projects that contribute to Robotics and/or AI. See our AI Robotics (AIR) Force team: https://almasb.github.io/RAI/
PhD, Automated Visualization of Grouped Networks Using Euler Diagrams and Graphs
2015 → 2019
Award Date: 2 Jun 2020
Bachelor, Computer Science (Games), University of Brighton
2012 → 2015
Award Date: 31 Jul 2015
Game Development Community Manager at Foojay.io
Apr 2021 → …
Research output: Chapter in Book/Conference proceeding with ISSN or ISBN › Conference contribution with ISSN or ISBN › peer-review
Research output: Contribution to journal › Article › peer-review
Research output: Contribution to conference › Paper › peer-review
Research output: Book/Report › Book - authored › peer-review
Research output: Other contribution › peer-review
Baimagambetov, A. (Presenter)
Activity: External talk or presentation › Invited talk
Baimagambetov, A. (Presenter)
Activity: External talk or presentation › Invited talk
Baimagambetov, A. (Presenter)
Activity: External talk or presentation › Invited talk
Baimagambetov, A. (Presenter)
Activity: External talk or presentation › Invited talk