Usability evaluation of a prototype iPhone App for Osaka Castle Museum: outcomes and reflections

Erminia Carillo, David Arnold, Jaime Kaminski, Lyn Pemberton

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNConference contribution with ISSN or ISBN

Abstract

The evaluation of the effectiveness of new technologies for cultural heritage is becoming increasingly relevant, as the number of tools and media for public presentation grows rapidly across the world. Amongst these technologies, smartphone applications are rapidly increasing, with museums releasing new Apps at an incredible pace. It is therefore important to understand how these Apps are re-shaping the behaviour of museums’ visitors and the approach of heritage professionals. This paper presents the outcomes of a user evaluation of a prototype iPhone App developed for Osaka Castle Museum in Japan. It reports on the methodology adopted and the results gathered, but it also reflects on implications and cultural issues.
Original languageEnglish
Title of host publicationInternational Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST 2011
Publication statusPublished - 2011
EventInternational Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST 2011 - Prato, Tuscany, Italy
Duration: 1 Jan 2011 → …

Conference

ConferenceInternational Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST 2011
Period1/01/11 → …

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    Carillo, E., Arnold, D., Kaminski, J., & Pemberton, L. (2011). Usability evaluation of a prototype iPhone App for Osaka Castle Museum: outcomes and reflections. In International Symposium on Virtual Reality, Archaeology and Cultural Heritage, VAST 2011 http://diglib.eg.org/EG/DL/PE/VAST/VAST11S/065-068.pdf.abstract.pdf