Metaverse or Simulacra? Roblox, Minecraft, Meta and the turn to virtual reality for education, socialisation and work

Pericles ‘asher’ Rospigliosi

Research output: Contribution to journalEditorialpeer-review

Original languageEnglish
Pages (from-to)1-3
Number of pages3
JournalInteractive Learning Environments
Issue number1
Publication statusPublished - 2 Jan 2022

Bibliographical note

This is an Accepted Manuscript of an article published by Taylor & Francis in Interactive Learning Environments on 02/01/2022, available online:


  • Computer Science Applications
  • Education

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