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BDF Screen Machine
Paul Sermon
,
Charlotte Gould
University of Brighton
Research output
:
Non-textual output
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Exhibition
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Keyphrases
Anamorphic
100%
Art Games
50%
Audience Group
50%
Brighton
50%
Chance Encounters
50%
Chroma Key
50%
Computer Games
50%
Cultural Settings
50%
Digital Background
50%
Edwardian
50%
Fluxus
50%
Gallery Space
50%
Green Screen
50%
Installation Location
50%
Live Video
50%
Mixer
50%
Motivation
50%
Oblique Camera
50%
Open Approach
50%
Playful Approach
50%
Public Audience
100%
Sermons
50%
Social Settings
50%
Street Art
50%
Telematics
50%
University of Brighton
50%
Urban Screens
50%
Video Screen
50%
Video Shot
50%
Virtual Worlds
50%
Arts and Humanities
1900s
33%
backdrop
33%
Brighton
66%
Chroma
33%
Collaborative
33%
Contemporary
33%
Crowds
33%
Digital
100%
Edwardian
33%
Historic
33%
Interactive
33%
Milieu
33%
Similarities
33%
street art
33%
Urban
66%
Virtual worlds
33%
Psychology
Computer Game
100%