@book{5a0a316c3f2c4193a955d4bac8029245,
title = "Virtual Music: Sound, Music, and Image in the Digital Era",
keywords = "Music, Virtual reality, Popular Music, Sound, Sound and image, Image, Sound Studies, music composition, music critic, Music festivals, Music industry, Music industry, Pop music, Music journalism, Music press, Music Production, Music Video, Music, artificial intelligence, computational creativity, Musical Analyisis, Musical creativity, Musical instruments, Musical Interfaces, musical soundscapes, Pop music, Popular Culture, Popular music studies, Digital and Internet Cultures, Digital Books, Inter-Disciplinary Press., Digital, technoculture, technology, Philosophy, critical theory, Cultural Theory, Sampling, Law, Copyright, Internet, app, performance analysis, Performance, audio, Audio Visual, Video & computer games, Video Art, Baudrillard, Actor Network Theory, Danger Mouse, Damon Albarn, The Weeknd, Grace Jones, Audience, fan culture, Fan Studies, Media, media analysis, Social Media, David Bowie, Virality, viral art, digital images, digital video, Soundtrack, Film, DJ, electronic, Experimental Music, Hip-Hop, Crowdsourcing, bit-coin",
author = "Shara Rambarran",
year = "2021",
month = apr,
day = "8",
language = "English",
isbn = "9781501336379",
publisher = "Bloomsbury",
}