Abstract
This interdisciplinary research project explores the symbiotic relationship between architecture and cinema through the application of Virtual Reality (VR) technology. Focusing on the iconic film The Cabinet of Dr Caligari (1920) by Robert Wiene, renowned for its pioneering narrative and architecturally innovative film sets, the study employs VR to digitally reconstruct these lost film sets. By leveraging archival drawings and meticulous data acquisition, the project's iterative design process models the sets to near-physical accuracy. The resulting VR simulation offers a unique opportunity for scholars, architects, and film enthusiasts to immerse themselves in the expressionist era's spatial and atmospheric environments. Additionally, it advocates for the use of VR as a tool for the preservation and restoration of cultural heritage within the realm of film and architecture. The case study's significance lies in its contribution to the preservation of film culture and the architectural legacy of Expressionism.
Original language | English |
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Title of host publication | CHI 2024 - Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Sytems |
Subtitle of host publication | Extended Abstracts of the 2024 CHI Conference on Human Factors in Computing Systems |
Editors | Florian Floyd Mueller, Penny Kyburz, Julie R. Williamson, Corina Sas |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery |
Pages | 1-7 |
Number of pages | 7 |
ISBN (Electronic) | 9798400703317 |
DOIs | |
Publication status | Published - 11 May 2024 |
Publication series
Name | Conference on Human Factors in Computing Systems - Proceedings |
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Bibliographical note
Publisher Copyright:© 2024 Owner/Author.
Keywords
- Architecture