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'The Great Game': Grids and Boxes in Cold War Screen Spaces
Douglas McNaughton
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Dive into the research topics of ''The Great Game': Grids and Boxes in Cold War Screen Spaces'. Together they form a unique fingerprint.
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Arts & Humanities
Chess
38%
Chronotope
38%
Cinema
41%
Cold War
90%
Espionage
76%
File
28%
Film Aesthetics
44%
Grid
100%
Metaphoric
33%
Narrative Structure
32%
Set Design
44%
Soldiers
49%
Spies
69%
Thrillers
42%
Visual Metaphor
42%
Visual Style
42%