Abstract
Norbert Weiners original definition of cybernetics as ‘messages between man and machines, between machines and man, and between machine and machine’ places interactive digital media practices at the heart of cyberculture. Whilst by this definition, interacting with machines in any way is a cybernetic act in itself, it is here proposed that interacting with machine based media , is a demonstration of virtual consciousness beyond the brain. For McLuhan of course, any medium is indeed "any extension of ourselves" and this author herself has previously argued that signification is a dynamic intermediate realm between the real and the imaginary which must be understood as a realm of invocation.This paper argues that if we can understand interactive digital media as a cybernetic interface where human consciousness and the machine are integrating, we may be then able to take more control over what we feedback in to our neurology. It is worth considering that even into old age, environmental signals trigger changes in the epigenome itself, allowing cells to respond dynamically to the outside world. In this light any proposal for 'self meta programming' may appear more virtually tangible than ever before by means of a cybernetic interface to the human bio-computer"
Original language | English |
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Title of host publication | Virtual Futures International Conference |
Publication status | Published - 2011 |