Social Object Labels: supporting social object annotation with small pervasive displays

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNConference contribution with ISSN or ISBNpeer-review

Abstract

This position paper introduces and discusses Social Object Labels, small pervasive displays for ubiquitous social object annotation. Taking an HCI perspective, it relates user experience problems with ubiquitous annotation described in the literature to a lack of dynamic information available to users and argues that small pervasive displays can address these problems by providing dynamic situated information that supports users before, during and after interaction. The paper describes three potential application domains for ubiquitous social object annotation and presents related scenarios to illustrate possible uses and interactions in concrete terms. It defines the design space for Social Object Labels with reference to related display concepts such as ambient displays and interactive public displays, and structures the defined space by discussing salient design aspects. The paper concludes with a summary and outlook on future research.
Original languageEnglish
Title of host publicationPervasive Computing and Communications Workshops (PERCOM Workshops), 2014 IEEE International Conference on Pervasive Computing and Communications
Place of PublicationBudapest, Hungary
PublisherIEEE
Pages489-494
Number of pages6
ISBN (Print)9781479927364
DOIs
Publication statusPublished - 24 Mar 2014
EventPervasive Computing and Communications Workshops (PERCOM Workshops), 2014 IEEE International Conference on Pervasive Computing and Communications - Budapest, Hungary, 24-28 March 2014
Duration: 24 Mar 2014 → …

Workshop

WorkshopPervasive Computing and Communications Workshops (PERCOM Workshops), 2014 IEEE International Conference on Pervasive Computing and Communications
Period24/03/14 → …

Keywords

  • Ambient Displays
  • HCI
  • Interactive Public Displays
  • Pervasive Displays
  • Pervasive Sociality
  • Social Object Labels
  • Ubiquitous Annotation
  • User Generated Content

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