TY - GEN
T1 - Secure message delivery games for device-to-device communications
AU - Panaousis, Emmanouil
AU - Alpcan, Tansu
AU - Fereidooni, Hossein
AU - Conti, Mauro
N1 - The final publication is available at Springer via http://dx.doi.org/10.1007/978-3-319-12601-2_11.
PY - 2014/11/6
Y1 - 2014/11/6
N2 - Device-to-Device (D2D) communication is expected to be a key feature supported by next generation cellular networks. D2D can extend the cellular coverage allowing users to communicate when telecommunications infrastructure are highly congested or absent. In D2D networks, any message delivery from a source to a destination relies exclusively on intermediate devices. Each device can run different kinds of mobile security software, which offer protection against viruses and other harmful programs by using real-time scanning in every file entering the device. In this paper, we investigate the best D2D network path to deliver a potentially malicious message from a source to a destination. Although our primary objective is to increase security, we also investigate the contribution of energy costs and quality-of-service to the path selection. To this end, we propose the Secure Message Delivery (SMD) protocol, whose main functionality is determined by the solution of the Secure Message Delivery Game (SMDG). This game is played between the defender (i.e., the D2D network) which abstracts all legitimate network devices and theattackerwhich abstracts any adversary that can inject different malicious messages into the D2D network in order, for instance, to infect a device with malware. Simulation results demonstrate the degree of improvement that SMD introduces as opposed to a shortest path routing protocol. This improvement has been measured in terms of the defender’s expected cost as defined in SMDGs. This cost includes security expected damages, energy consumption incurred due to messages inspection, and the quality-of-service of the D2D message communications.
AB - Device-to-Device (D2D) communication is expected to be a key feature supported by next generation cellular networks. D2D can extend the cellular coverage allowing users to communicate when telecommunications infrastructure are highly congested or absent. In D2D networks, any message delivery from a source to a destination relies exclusively on intermediate devices. Each device can run different kinds of mobile security software, which offer protection against viruses and other harmful programs by using real-time scanning in every file entering the device. In this paper, we investigate the best D2D network path to deliver a potentially malicious message from a source to a destination. Although our primary objective is to increase security, we also investigate the contribution of energy costs and quality-of-service to the path selection. To this end, we propose the Secure Message Delivery (SMD) protocol, whose main functionality is determined by the solution of the Secure Message Delivery Game (SMDG). This game is played between the defender (i.e., the D2D network) which abstracts all legitimate network devices and theattackerwhich abstracts any adversary that can inject different malicious messages into the D2D network in order, for instance, to infect a device with malware. Simulation results demonstrate the degree of improvement that SMD introduces as opposed to a shortest path routing protocol. This improvement has been measured in terms of the defender’s expected cost as defined in SMDGs. This cost includes security expected damages, energy consumption incurred due to messages inspection, and the quality-of-service of the D2D message communications.
KW - game theory
KW - security
KW - device-to-device communications
U2 - 10.1007/978-3-319-12601-2_11
DO - 10.1007/978-3-319-12601-2_11
M3 - Conference contribution with ISSN or ISBN
SN - 9783319126005
VL - 8840
T3 - Lecture Notes in Computer Science
SP - 195
EP - 215
BT - 5th International Conference, GameSec 2014
PB - Springer International Publishing
CY - California, US
T2 - 5th International Conference, GameSec 2014
Y2 - 6 November 2014
ER -