Skip to main navigation Skip to search Skip to main content

Role-based and individual personalization in museums with pre-trained computer vision models

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNConference contribution with ISSN or ISBNpeer-review

Abstract

This paper provides first insights into using pretrained deep learning models for computer vision to support lightweight personalization in museums without collecting data about visitors. It presents a prototype for embodied interaction with projection-mapped Regency interiors, which offers role-base personalization based on avatars and human pose estimation, and individual personalization based on personal portraits and artistic style transfer. An empirical evaluation with museum visitors found that these personalization approaches helped visitors to relate to the Regency interior they engaged with and contributed to a positive user experience. Privacy concerns around processing live camera images with deep learning models were mitigated by participants' high levels of trust in the museum to use their data ethically. The findings are relevant for researchers and practitioners exploring new ways of personalization in museums.
Original languageEnglish
Title of host publication 2025 IEEE International Conference on Cyber Humanities (IEEE-CH)
PublisherIEEE
ISBN (Electronic)9798331514358
ISBN (Print)9798331514365
DOIs
Publication statusPublished - 20 Jan 2026
EventIEEE International Conference on Cyber-Humanities - Florence, Italy
Duration: 8 Sept 202510 Sept 2025
https://www.ieee-ch.org/

Conference

ConferenceIEEE International Conference on Cyber-Humanities
Country/TerritoryItaly
CityFlorence
Period8/09/2510/09/25
Internet address

Keywords

  • Visitor Engagement
  • Personalisation
  • Embodied Interaction
  • computer vision

Fingerprint

Dive into the research topics of 'Role-based and individual personalization in museums with pre-trained computer vision models'. Together they form a unique fingerprint.

Cite this