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Peace games (liberate your avatar)
Paul Sermon
University of Brighton
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Arts & Humanities
Second Life
100%
Avatar
81%
Peace
79%
Mirror Stage
34%
Embodiment
29%
Body Image
18%
Mixed Reality
17%
Interactive Installation
17%
Identity Construction
16%
Disembodiment
16%
Virtual Environments
15%
Archetypes
13%
Activism
13%
Jacques Lacan
13%
Cultural Change
13%
Human Animal
12%
Gender Roles
12%
Real Life
11%
Social Practice
11%
Persona
11%
Lifestyle
10%
Ego
10%
Social Life
10%
Subjectivity
8%
Paradox
8%
Visible
8%
Performance
8%
Experiment
7%
Physical
6%
Interaction
6%