Abstract
Brain Computer Interfaces (BCI) allow us to use EEG to measure pre-cognitive responses; the limbic, visceral, biological reaction a user has to content. In 2009 I investigated perceptual, semantic and aesthetic feedback loops as mechanics for thought based HCI in neurogames. I then used EEG in the development cycle for a number of products that required pre-cognitive engagement, such as mental health and addiction interventions, and in 2013, in combination with eye tracking, facial recognition, GSR, HDR etc., found a correlation between peaks and troughs in attention span in live gameplay and a games Meta-Critic score. I defined this work as ‘Neuromedia’ (Gaminomics 2015) and am currently concerned with designing for emotional Singularity by investigating the potential for a pre-cognitive cybernetic language as an interface to the mind.
| Original language | English |
|---|---|
| Publication status | Published - 10 Jul 2018 |
| Event | Develop : Research - Hilton Metropole, Kingsway, Brighton, United Kingdom Duration: 10 Jul 2017 → 10 Jul 2017 https://www.developconference.com/whats-on/developresearch |
Conference
| Conference | Develop : Research |
|---|---|
| Country/Territory | United Kingdom |
| City | Brighton |
| Period | 10/07/17 → 10/07/17 |
| Internet address |
Keywords
- games industry
- design
- neuroplasticity
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