Low-power Machine Learning for Visitor Engagement in Museums

Marcus Winter, Lauren Sweeney, Katie Mason, Phil Blume

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNConference contribution with ISSN or ISBNpeer-review

Abstract

Low-power Machine Learning (ML) technologies that process data locally on consumer-level hardware are well suited for interactive applications, however, their potential for audience engagement in museums is largely unexplored. This paper presents a case study using lightweight ML models for human pose estimation and gesture classification to enable visitors' engagement with interactive projections of interior designs. An empirical evaluation found the application is highly engaging and motivates visitors to learn more about the designs. Uncertainty in ML predictions, experienced as tracking inaccuracies, jitter, or gesture recognition problems, have little impact on their positive user experience. The findings warrant future research to explore the potential of low-power ML for visitor engagement in other use cases and heritage contexts.
Original languageEnglish
Title of host publicationProceedings of the 6th International Conference on Computer-Human Interaction Research and Applications (CHIRA 2022)
PublisherINSTICC ScitePress
Pages236-243
Number of pages8
ISBN (Electronic)9789897586095
ISBN (Print)9789897586095
DOIs
Publication statusPublished - 28 Oct 2022

Publication series

NameProceedings of the 6th International Conference on Computer-Human Interaction Research and Applications
PublisherSCITEPRESS - Science and Technology Publications

Keywords

  • Machine Learning
  • Human Pose Estimation
  • Embodied Interaction
  • Visitor Engagement
  • Museums

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