@inbook{f32d79bfdeb847fe8bfa852a5adf79cd,
title = "Interactive storytelling and gaming environments for museums: the interactive storytelling exhibition project",
abstract = "Interactive storytelling and gaming technologies have great edutainment potential for engaging visitors with museum exhibitions. This paper presents the development and testing of the Interactive Storytelling Exhibition Project devised originally within the Factual and Learning Interactive Television Department of the British Broadcasting Corporation (BBC) and continued development at the University of Brighton. The project combines both interactive television storytelling and gaming technologies to immerse museum visitors with artefacts on exhibition, engaging the user into physical space using virtual stories.",
keywords = "Digital Heritage, Interactive television, Museum exhibition, Storytelling and game narrative",
author = "M. Danks and M. Goodchild and {Rodriguez Echavarria}, Karina and David Arnold and Richard Griffiths",
note = "The original article is available at www.springerlink.com",
year = "2007",
doi = "10.1007/978-3-540-73011-8_13",
language = "English",
isbn = "9783540730101",
volume = "4469/2",
series = "Lecture notes in computer science",
publisher = "Springer",
pages = "104--115",
booktitle = "Technologies for E-learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings",
}