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Inside The Minds of Gamers: Innovation Powerhouse
Karen Cham
School of Arch, Tech and Eng
Research output
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Non-textual output
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Exhibition
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Dive into the research topics of 'Inside The Minds of Gamers: Innovation Powerhouse'. Together they form a unique fingerprint.
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Arts & Humanities
Economy
9%
Expertise
19%
Fusion
63%
Innovation
100%
Kingston
30%
Queen Mary
32%
Royal College of Art
34%
Showcase
24%
Small and Medium-sized Enterprises (SMEs)
34%