Incremental speed increases excitement: bodies, space, movement and televisual change

Seth Giddings, Helen W. Kennedy

Research output: Contribution to journalArticle

Abstract

The authors argue that both Pong in the mid-1970s and the Wii today have transformed the television set in dramatic ways that have captured the popular imagination. Through a series of case studies, the authors pay close attention to the continuities and “incremental” changes in everyday televisual culture. Informed by phenomenological approaches, they present a comparison between Breakout and Wii Sportsto suggest that the short history of videogame “plesiovision” should be rethought. The Wii’s genuine novelties are worthy of analysis in their own right but also highlight the significance of kinaesthesia in popular technoculture, suggest ways of theorising and studying proprioceptive bodies (both human and non-human), across videogame culture and televisual history.
Original languageEnglish
Pages (from-to)163-179
Number of pages17
JournalTelevision and New Media
Volume11
Issue number3
Publication statusPublished - 1 May 2010

Keywords

  • digital gaming
  • technoculture
  • television history
  • gesture
  • phenomenology
  • Wii

Fingerprint Dive into the research topics of 'Incremental speed increases excitement: bodies, space, movement and televisual change'. Together they form a unique fingerprint.

  • Cite this