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‘Forced empathy’: manipulation, trauma and affect in virtual reality film
Raphael Schlembach
, Nicola Clewer
Law, Society and Justice Research Excellence Group
Research output
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peer-review
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Keyphrases
Empathy
100%
Virtual Reality
100%
Trauma
100%
Virtual Reality Films
100%
Motivation
50%
Technological Solutions
50%
Social Change
50%
Humanitarian
50%
Immersive Technology
50%
Liberal
50%
Normative Values
50%
Seeking Asylum
50%
Solitary Confinement
50%
Transformative Power
50%
Empathy Machine
50%
Manipulative Intent
50%
Visceral Experience
50%
Content Producers
50%
Arts and Humanities
Virtual Reality
100%
Empathy
100%
Trauma
100%
Normative
33%
Engagement
33%
Contests
33%
Liberal
33%
Short Films
33%
Transformative
33%
Psychology
Empathy
100%
Critical Engagement
50%
Immersive Technology
50%
Computer Science
Virtual Reality
100%
Technological Solution
33%
Content Producer
33%