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Developing a desirable learning environment for digital students
D. Andone, Jon Dron, Lyn Pemberton
University of Brighton
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Computer Science
Research Project
100%
e-learning
100%
Instant Messenger
100%
Online Game
100%
Developed World
100%
Social Software
100%
Social Sciences
Educational Environment
100%
Research Project
50%
UK
50%
Technological Change
50%
Mobile Phones
50%
Digitization
50%
Young Adults
50%
Student Attitude
50%
Social Software
50%
Keyphrases
Learning Environment
100%
Digital Students
100%
Electronic Learning
14%
Older Adults
14%
Developing World
14%
Student Use
14%
Mobile Phone
14%
Digital Technology
14%
Online Games
14%
Use Technology
14%
Instant Messenger
14%
MP3 Player
14%
Social Software
14%
UK Universities
14%
Previous Generation
14%
Student Attitudes
14%
New Learning Environments
14%
Psychology
Mobile Phone
100%
Student Attitude
100%