Abstract
This paper investigates a method for modelling computer- supported cooperative work, to provide a common language for users and developers collaborating in design. The research is grounded in an empirical study of the in-house development of groupware and the work practice of system developers. Through an appropriation of Christopher Alexander’s architectural pattern language, it is proposed that patterns have the potential to be a practicable tool that both embodies the principles and methodology of activity theory, and fits the requirements of this design process.
| Original language | English |
|---|---|
| Title of host publication | ATIT 2004, The First International Workshop on Activity Theory Based Practical Methods for IT Design |
| Publication status | Published - 2004 |
| Event | ATIT 2004, The First International Workshop on Activity Theory Based Practical Methods for IT Design - Copenhagen, Denmark Duration: 1 Jan 2004 → … |
Workshop
| Workshop | ATIT 2004, The First International Workshop on Activity Theory Based Practical Methods for IT Design |
|---|---|
| Period | 1/01/04 → … |
Keywords
- Design patterns
- pattern language
- activity model
- computer-supported cooperative work