Application of immersive virtual reality systems in an interdisciplinary design studio course

F. Castronovo, Danielle Oprean, Yifan Liu, John Messner

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNConference contribution with ISSN or ISBNpeer-review


The architectural, engineering, and construction (AEC) industry has been witnessing a recent growth of application of visualization and virtual reality technology for design reviews. As our future generations of designers and engineers enter the industry, they will have to possess the ability to leverage such technology. This study aimed at evaluating the experience of students from an interdisciplinary design studio course, in performing internal design reviews with two different types of display systems. The research aimed at understanding which systems the students found most valuable, immersive, and enjoyable when visualizing their models. The first system utilized was a semi-immersive three screen display system, while the second was a single screen large LCD television system. The participants included five groups, with students from different disciplines, such as architecture and architectural engineering. The groups were randomly split into two tracks and took part in an ABBA experimental procedure. The studentsÕ responses were collected through a survey, which was administered after they reviewed their design with each system. Based on the findings, the researchers were able to conclude that the utilized semi-immersive display system promoted the studentsÕ sense of immersion, spatial presence, and enjoyment, over their regular collaboration pod using an LCD screen.
Original languageEnglish
Title of host publicationLean and Computing in Construction Congress (LC3)
Subtitle of host publicationVolume I Proceedings of the Joint Conference on Computing in Construction (JC3)
Place of PublicationEdinburgh
PublisherHeriot-Watt University, UK
Number of pages9
ISBN (Print)9780956595164
Publication statusPublished - 4 Jul 2017


Dive into the research topics of 'Application of immersive virtual reality systems in an interdisciplinary design studio course'. Together they form a unique fingerprint.

Cite this