Project Details
Description
This project aims to develop an innovative escape room concept, drawing on
dual expertise in cybersecurity and gamification of learning, that can be used
to provide introductory cybersecurity training with learning outcomes that
greatly exceed traditional training approaches, addressing a significiant skills
gap.
dual expertise in cybersecurity and gamification of learning, that can be used
to provide introductory cybersecurity training with learning outcomes that
greatly exceed traditional training approaches, addressing a significiant skills
gap.
Status | Finished |
---|---|
Effective start/end date | 1/04/19 → 26/07/19 |
Funding
- Innovate UK
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