Keyphrases
Access to Knowledge
50%
Active Engagement
66%
Active Involvement
50%
Art Design
16%
Arts-based Research
10%
Augmented Reality
16%
Care Homes
50%
Case Study Research
50%
Circular Design
50%
Circular Economy
50%
Co-design Method
60%
Collaborative Making
50%
Community Agency
50%
Community Engagement
10%
Community Gardens
50%
Community Setting
10%
Community Space
50%
Community-based Research
10%
Community-led Response
50%
Compelling Design
50%
Complex Needs
50%
COVID-19 Lockdown
50%
Creative Design Methods
50%
Culture Creation
16%
Design Approach
50%
Design Engagement
16%
Design Example
50%
Design Information
16%
Design Initiative
50%
Design Interaction
50%
Design Practice
50%
Design Project
50%
Design Propositions
50%
Design Responsibility
50%
Design Tools
10%
Developing Idea
10%
Digital Technology
16%
Digital Trail
50%
Embedded Technology
50%
Emerging Materials
16%
Empowering People
50%
Engagement Methods
16%
Engaging the Public
50%
Envi
16%
Environment Exploration
50%
Environmental Concern
50%
Environmental Outcomes
10%
External Party
16%
Healthcare Contexts
50%
Impact-based
50%
Intractable Problems
16%
IoT Sensing
16%
Local Authorities
50%
Makerspaces
50%
Material Contribution
50%
Material Medium
16%
Material Resources
50%
Material Space
16%
Media Technology
16%
Physical Location
10%
Practitioner-researcher
10%
Problem Space
50%
Project-led
50%
Public Domain
16%
Public Engagement
33%
Public Interest Technology
50%
Public Stakeholders
16%
Resilient Design
50%
Resource Management
50%
Respite Care
50%
Self-esteem
50%
Social Design
66%
Social Outcomes
10%
Societal Benefits
16%
Socio-technical Assemblage
16%
Solution Space
50%
Surrounding World
16%
Sustainability Challenges
50%
Sustainability Solutions
50%
Sustainable Approach
16%
Sustainable Behavior
50%
Sustainable Design
100%
Technology Change
16%
Trail Camera
50%
Transitional Behavior
50%
User Agency
16%
Well-being
30%
Well-being Outcomes
10%
Well-making
50%
Computer Science
Augmented Reality Technology
8%
Best Practice
8%
Case Study
50%
Design Practice
50%
Design Responsibility
50%
Environmental Concern
50%
External Party
8%
Human-Computer Interaction
50%
Interaction Design
50%
Internet-Of-Things
8%
Material Space
8%
Public Engagement
16%
Research Project
50%
Surrounding World
8%