Projects per year
Personal profile
Scholarly biography
Dr Panagiotis Fotaris is Principal Lecturer in Game Design and User Experience at the University of Brighton and an internationally recognised researcher in educational escape rooms, game-based learning, and generative artificial intelligence. He has published more than 40 peer-reviewed papers, co-edited five special issues, and his work has been cited over 1,900 times (h-index: 12). He has delivered keynote talks across Europe, chaired major conferences including the European Conferene on Games-Based Learning (ECGBL), the European Conference on E-Learning, and the European Conference on Social Media, and served on the technical committees of over 40 international conferences.
His academic background spans computing, multimedia, and pedagogy: he holds a PhD in Applied Informatics, an MA in Graphic Arts and Multimedia, an MSc in Distributed and Multimedia Information Systems, a PgCert in Academic Practice, and a BSc in Informatics. He is also a Senior Fellow of the Higher Education Academy and a Certified ScrumMaster®.
Dr Fotaris has held leadership roles including Course Leader for BSc (Hons) Digital Media Design at the University of East London, and Course Leader for BSc (Hons) Digital Games Development and BSc (Hons) Computer Science for Games at the University of Brighton. He currently leads modules in game design, narrative, design thinking, and employability, working closely with industry partners such as EA, Ubisoft, Activision/Blizzard, and Unity to provide live briefs, guest talks, and internship opportunities.
Alongside his academic work, Dr Fotaris maintains a creative practice as a DJ, podcaster, and producer of Lovecraft-inspired concept albums that combine sound design, generative AI, and interactive media (djbynar.com).
Invited Talks, Keynotes, and Webinars
Dr Fotaris has delivered over 30 keynote and invited talks worldwide, with highlights including:
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Keynote Speaker, Intelligent Tutoring Systems (ITS 2024), Thessaloniki – GenAI-enhanced escape room design
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Keynote Speaker, Escape Rooms in Education Showcase (2023), Heriot-Watt University, UK
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Keynote Speaker, 3rd Symposium on Games in Learning (2022), Nottingham Trent University, UK
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Invited Panelist, AI in Education Forum (2024), London
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Invited Speaker, Develop:Brighton (2019, 2018)
He is regularly invited to share expertise on educational escape rooms, game-based learning, and AI in education at universities and conferences across Europe.
Workshops
Dr Fotaris has designed and facilitated hands-on workshops on educational escape room design and generative AI for more than a decade. These workshops have been hosted by international conferences such as the European Conference on Games Based Learning (2019–2025) and delivered at institutions including Bauhaus-Universität Weimar, Brunel University, and the University of Aarhus. They combine theory with practice, enabling educators to integrate playful learning into their teaching.
Research interests
Dr Fotaris’s research explores technology-enhanced learning, with emphasis on:
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Educational escape rooms and game-based learning
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Generative AI in pedagogy and design
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Narrative and interactive storytelling
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Augmented and virtual reality in education
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User experience and design thinking
Supervisory Interests
He welcomes PhD supervision in projects involving game-based learning, educational escape rooms, generative AI in education, interactive storytelling, and the creative application of computing in the arts and media.
Dr Fotaris welcomes PhD supervision in projects involving game based learning, educational escape rooms, generative artificial intelligence in education, virtual/augmented educational environments, and the creative application of computing in the arts, fashion, and media.
Approach to teaching
Dr Fotaris teaches across Human-Computer Interaction and Games Design at undergraduate and postgraduate levels. He is committed to innovative, student-centred pedagogy, integrating gamification, escape rooms, live coding, peer learning, and industry collaboration into his teaching. He has supervised over 100 dissertations and established strong partnerships with leading studios (EA, Ubisoft, Activision/Blizzard, Creative Assembly), providing students with live briefs, guest talks, and internship opportunities.
In 2019, he organised Brighton’s first GAY(M) JAM, an inclusive game jam celebrating diversity in the games industry. The event strengthened ties with local AAA studios including Hangar 13, Studio Gobo, and Electric Square, and showcased student creativity in socially aware game design.
Education/Academic qualification
PhD, Applied Informatics, University of Macedonia
Award Date: 5 Apr 2011
Master, MA in Graphic Arts and Multimedia, Hellenic Open University
Award Date: 10 Nov 2010
Master, MSc in Distributed and Multimedia Information Systems, Heriot-Watt University
Award Date: 1 Dec 2000
Bachelor, Informatics and Telecommunications, National and Kapodistrian University of Athens
Award Date: 1 Dec 1999
External positions
External Examiner for MA Information and Communication Technologies in Education, University of East London/Metropolitan College
1 Jul 2024 → 30 Sept 2027
External Examiner for BA (Hons) Audio Production & BA (Hons) Interactive Media, University of Hertfordshire/SAE
1 Apr 2024 → 30 Sept 2028
External Examiner for BSc (Hons) Computer Games with 3D Modelling and Animation, University of East Anglia
1 Sept 2020 → 31 Aug 2024
External Examiner for BSc (Hons) Interactive Digital Immersion, University of Plymouth
1 Sept 2020 → 1 Sept 2024
External Examiner for MA Digital Design and Interactive Applications, Middlesex University
1 Sept 2019 → 1 Sept 2024
External Examiner for BA (Hons) Game Design, Brunel University London
1 Mar 2019 → 1 Sept 2023
External Examiner for BSc (Hons) Games Technology and BSc (Hons) Multimedia Computing, Coventry University
1 Sept 2016 → 1 Sept 2020
Visiting Lecturer for MA Graphic Arts and Multimedia, Hellenic Open University
1 Sept 2016 → …
External Examiner for BA (Hons) Creative Media Design, University of the West of England
1 Sept 2016 → 1 Sept 2020
Keywords
- QA75 Electronic computers. Computer science
- Generative AI
- QA76 Computer software
- Games
- Escape Rooms
- L Education (General)
- Gamification
- Game based learning
- N Visual arts (General) For photography, see TR
- graphic design
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Collaborations and top research areas from the last five years
Projects
- 1 Finished
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Escaping traditional training – developing an escape room for enhancing cybersecurity skills and awareness
Fotaris, P. (PI)
1/04/19 → 26/07/19
Project: Research Councils / Government Depts.
Research output
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Room2Educ8: A Framework for Creating Educational Escape Rooms Based on Design Thinking Principles
Fotaris, P., Mastoras, T. & Fallahkhair, S., 29 Oct 2022, In: Education Sciences. 12, 11, 28 p., 768.Research output: Contribution to journal › Article › peer-review
Open Access -
Designing Educational Escape Rooms with Generative AI: A Framework and ChatGPT Prompt Engineering Guide
Fotaris, P., Mastoras, T. & Lameras, P., 29 Sept 2023, p. 180-189. 10 p.Research output: Contribution to conference › Paper › peer-review
Open AccessFile -
Escape Rooms for Learning: A Systematic Review
Fotaris, P. & Mastoras, T., 3 Oct 2019, Proceedings of the 13th International Conference on Game Based Learning, ECGBL 2019. Elbaek, L., Majgaard, G., Valente, A. & Khalid, S. (eds.). Reading, UK: Academic Conferences and Publishing International Limited, p. 235-243 9 p. (Proceedings of the European Conference on Games-based Learning; vol. 2019-October).Research output: Chapter in Book/Conference proceeding with ISSN or ISBN › Conference contribution with ISSN or ISBN › peer-review
Open AccessFile -
Climbing up the leaderboard: an empirical study of applying Gamification techniques to a computer programming class
Fotaris, P., Mastoras, T., Leinfellner, R. & Rosunally, Y., 1 May 2016, In: Electronic Journal of e-Learning. 14, 2, p. 94-110 17 p.Research output: Contribution to journal › Article › peer-review
Open AccessFile -
Augmenting the learning experience in Primary and Secondary school education: A systematic review of recent trends in augmented reality game-based learning
Pellas, N., Fotaris, P., Kazanidis, I. & Wells, D., 21 May 2018, In: Virtual Reality.Research output: Contribution to journal › Article › peer-review
Open AccessFile
Activities
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21st European Conference on e-Learning
Fotaris, P. (Chair)
27 Oct 2022 → 28 Oct 2022Activity: Events › Conference
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15th European Conference on Games Based Learning
Fotaris, P. (Chair)
23 Sept 2021 → 24 Sept 2021Activity: Events › Conference
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14th European Conference on Games Based Learning
Fotaris, P. (Chair)
24 Sept 2020 → 25 Sept 2020Activity: Events › Conference
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24th European Conference on E-Learning
Fotaris, P. (Member of programme committee)
23 Oct 2025 → 24 Oct 2025Activity: Events › Conference