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Research Output 2001 2020

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Chapter
2010

Learning in Second Life

Rodriguez Echavarria, K. & Wieneke, L., 28 Feb 2010, Museums and Design Education: Looking to Learn, Learning to See. Cook, B. (ed.). Ashgate

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNChapterResearchpeer-review

2007

Developing effective interfaces for cultural heritage 3D immersive environments

Rodriguez Echavarria, K., Morris, D., Glauert, J., Jennings, V., Moore, C. & Arnold, D., Nov 2007, VAST 2007. The 8th International Symposium on Virtual Reality, Archaeology and Cultural Heritage. Arnold, D. B., Chalmers, A. & Niccolucci, F. (eds.). Aire-la-Ville, Switzerland: Eurographics, p. 93-99 7 p.

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNChapterResearchpeer-review

Virtual reality
Hardware
Communication
Testing

Interactive storytelling and gaming environments for museums: the interactive storytelling exhibition project

Danks, M., Goodchild, M., Rodriguez Echavarria, K., Arnold, D. & Griffiths, R., 2007, Technologies for E-learning and Digital Entertainment: Second International Conference, Edutainment 2007, Hong Kong, China, June 11-13, 2007. Proceedings. Berlin, Germany: Springer, Vol. 4469/2. p. 104-115 12 p. (Lecture notes in computer science).

Research output: Chapter in Book/Conference proceeding with ISSN or ISBNChapterResearchpeer-review

Museums
Interactive television
Broadcasting
Testing
Industry