DescriptionOur research is both interdisciplinary and applied, meaning it requires collaboration with practitioners in Cultural Heritage organisations and their audiences to be successful. In this talk, I will explore the processes, practical aspects, workflows and priorities when developing a research project with Cultural Heritage stakeholders. Covering the application of various areas of graphics including digitisation, visual analysis, immersive visualisation, and 3D printing, the talk will identify ongoing challenges and opportunities, both technical and non-technical. The talk will demonstrate that, despite several challenges, these technologies have great potential to support Cultural Heritage organisations to care for collections, while easing the task of involving wider audiences in the interpretation of the artefacts and their contexts. By sharing my experiences of being part of these projects, I hope attendees can get ideas on various ways to initiate and develop partnerships which can provide interesting opportunities for applied research.
|Period||29 Sept 2022|
|Event title||Eurographics Workshop on Graphics and Cultural Heritage|
|Degree of Recognition||International|
- digital heritage